In your experience with student training, you must have realised that not all students learn the same way. Some learn well through visual aids; some learn by practising, and some might be kinesthetic learners. And as the times are changing, a new way of learning is becoming the favourite of students – Virtual Reality.
According to a recent study by PwC, it was found that learners learnt 4 times faster than traditional methods, and they were 3.75 times more engaged with what was being taught.
But you do not know what virtual reality is, and how it can help your RTO. We have prepared this blog for that purpose only. This blog will provide all your answers related to virtual reality. So let us begin.
What is Virtual Reality?
Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. A person using a VR headset is completely immersed in the experience, seeing and hearing the virtual world as if they were really there.
What technology does Virtual Reality use
VR headsets use sensors to track your head and eye movements, as well as your body movements. This information is then used to create a realistic 3D environment that you can explore and interact with.
To create the illusion of depth, VR headsets present slightly different images to each eye. This is based on the principle of stereopsis, which is the ability to see depth by using the images from both of your eyes.
VR headsets also use a variety of other technologies to create a realistic and immersive experience, such as haptic feedback and spatial audio.
In short, VR works by tricking your brain into thinking that you’re in a different place.
Who coined the term Virtual Reality?
The term “virtual reality” was coined in the 1980s by Jaron Lanier, an American computer scientist and entrepreneur. Lanier is considered to be one of the pioneers of VR technology, and he founded the company VPL Research, which developed some of the first VR headsets and gloves.
VR technology has come a long way since the 1980s, and it is now used in a wide range of applications, including gaming, entertainment, education, and training. VR is also being used to develop new medical treatments and therapies.
Types of Virtual Reality

Non-immersive VR: This is the most common type of VR, and it’s probably what you think of when you hear the term. It’s the kind of VR you experience when you play a video game on a TV or PC monitor. You’re in control of the character, but you’re not actually part of the simulation.

Semi-immersive VR: This type of VR bridges the gap between non-immersive and fully-immersive VR. It has more realistic graphics and sounds than non-immersive VR, but it doesn’t fully immerse you in the experience. You can still see the real world around you, and you can easily leave the simulation by looking away from the display. Semi-immersive VR is often used for training and simulations because it allows others to observe and provide guidance.

Fully immersive VR: This is the type of VR that most people think of when they think of the term. It’s the kind of VR that makes you feel like you’re actually inside the simulation. Fully immersive VR uses specialised headsets or projectors to create a seamless virtual environment that surrounds you. You can move your head and look around just like you would in the real world. Fully immersive VR is often used for gaming, entertainment, and education.
Which type of VR is right for you?
It depends on what you want to use it for. If you’re just looking to have some fun, then non-immersive or semi-immersive VR may be all you need. But if you want to experience the full potential of VR, then you’ll need to invest in a fully immersive VR headset.
Here are some examples of how different types of VR are used:
- Non-immersive VR: Playing video games, watching VR movies, and using VR apps on smartphones and tablets.
- Semi-immersive VR: Flight simulators, medical training simulations, and VR arcades.
- Fully immersive VR: Gaming, entertainment, education, and social networking.
VR is a rapidly developing technology with new applications being discovered all the time. As VR headsets become more affordable and accessible, we can expect to see VR become even more mainstream in the future.
How to Use Virtual Reality for RTO Training

Here are some of the ways you can use VR to improve your training programs:
- Create realistic simulations of real-world environments and tasks: For example, you could use VR to create simulations of a construction site, a manufacturing plant, or a healthcare setting. This allows students to practice their skills in a safe and controlled environment, without the risk of injury or damage to equipment.
- Develop interactive training modules: VR training modules can be used to teach students about specific topics or skills. For example, a VR training module could be used to teach students about the different types of welding techniques or how to perform a medical procedure. VR training modules are highly engaging and immersive, which can help students learn and retain information more effectively.
- Provide students with virtual reality feedback: VR can be used to provide students with feedback on their performance in a safe and controlled environment. For example, VR could be used to give students feedback on their driving skills or their ability to handle difficult customer situations. This feedback can help students identify their strengths and weaknesses and improve their skills.
VR is a powerful tool that can help you improve your training programs in several ways. If you’re not already using VR in your VET programs, we encourage you to give it a try. You may be surprised at how effective it can be.
Here are some real-world examples of how VR is being used in VET:
- Deakin University is partnering with HYDAC to develop VR training solutions for the hydraulics industry. The VR training simulations will allow students to learn about and practice hydraulics tasks in a safe and controlled environment.
- Murdoch University is using VR to train nursing students. The VR training modules allow students to practice skills such as wound care, patient assessment, and medication administration in a realistic simulation of a hospital setting.
- With their SOC education program. They learn by conversing with an avatar in an immersive two-way conversation.
These are just a few examples of how VR is being used to improve VET programs. As VR technology continues to develop, we can expect to see even more innovative and effective ways to use VR in training.
Benefits of using virtual reality in vocational education for RTOs

- Increased student engagement: VR can provide a highly engaging and immersive learning experience for students, which can lead to improved motivation and academic performance.
- Improved student retention and understanding: Studies have shown that students who learn through VR have better recall of information and a deeper understanding of concepts compared to those who learn through traditional methods.
- Development of 21st-century skills: VR can help students develop important 21st-century skills such as critical thinking, problem-solving, and collaboration.
- Reduced training costs: VR simulations can be used to replace expensive and time-consuming traditional training methods, such as on-the-job training.
- Improved safety: VR can be used to train students in a safe and controlled environment, without the risk of injury or damage to equipment.
- Greater flexibility: VR training can be delivered anywhere, at any time, making it ideal for remote learners or students with busy schedules.
- Improved assessment: VR can be used to assess students’ skills and knowledge in a more realistic and objective way than traditional assessment methods.
Conclusion
Virtual reality (VR) is a rapidly evolving technology that is revolutionising the way we learn and work. VR offers several advantages for vocational training, including increased engagement, improved retention and understanding, and the development of 21st-century skills. Overall, VR offers several significant vocational training benefits. As VR technology continues to develop, we can expect to see it become even more widely used in educational settings.
Are you an RTO looking for quality RTO training resources? If yes, then VET Resources is your partner. We also have a YouTube Channel with videos on RTO-related matters. We also offer free consultation to RTOs. For further information, please contact us.
Frequently Asked Questions (FAQs)
1. What is Virtual Reality (VR) in RTO training?
Virtual Reality (VR) in Registered Training Organisation (RTO) training involves using immersive digital environments to simulate real-world scenarios. It enhances the learning experience by allowing students to practice skills and gain experience without the risk of real-world consequences.
2. How can VR improve RTO training outcomes?
VR provides hands-on, interactive training experiences that enhance understanding and retention. It helps students practice skills repeatedly in a safe, controlled environment, increasing their confidence and readiness for real-life situations.
3. Is VR training suitable for all types of RTO courses?
While VR can significantly enhance training in industries like healthcare, aviation, construction, and hospitality, its applicability varies by course. It is most effective in environments requiring practical, hands-on training or simulations of complex scenarios.
4. What are the costs associated with implementing VR in RTO training?
Implementing VR in training can be costly due to the need for specialised equipment, software, and development. However, these costs can be offset over time through improved training efficiency, better student outcomes, and reduced need for physical resources or travel.
5. How does VR compare to traditional classroom training?
VR training offers immersive, hands-on experiences that traditional methods can’t match. It allows learners to engage actively with the material and experience realistic scenarios, whereas traditional training is more passive and often theoretical.
6. Are there any technical requirements for using VR in training?
Yes, VR training requires specific hardware like headsets (e.g., Oculus Rift, HTC Vive) and a compatible computer or console. Additionally, you’ll need software to create and run the training simulations, which may require technical expertise to set up and maintain.
7. Can VR training be integrated with existing RTO systems?
Yes, VR training can be integrated with Learning Management Systems (LMS) used by RTOs. This integration ensures that student progress, results, and completion are tracked, providing a seamless experience for trainers and students.
8. How do learners interact with VR during training?
Learners use VR headsets and motion controllers to interact with virtual environments. They can perform tasks, make decisions, and respond to dynamic training scenarios, providing an active and immersive learning experience.
9. Is VR training accessible to students with disabilities?
Yes, VR can be tailored to meet the needs of learners with disabilities. Features like adjustable controls, accessibility settings, and alternative modes of interaction can be implemented to ensure that all students can benefit from VR training.
10. What are the challenges of using VR in RTO training, and how can they be overcome?
Some challenges include high initial costs, technical issues, and a learning curve for both trainers and learners. These can be addressed through careful planning, ensuring that equipment and software are reliable, and offering adequate training for staff and students to maximise the potential of VR tools.
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